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Biomodd [LBA2]

Biomodd [LBA<sup>2</sup>]


resources

Biomodd [LBA2] introduction video
Biomodd [LBA2] aquaponics video
Student-created Biomodd DIY Manual (2012)
When Ideas Migrate: A Postcolonial Perspective on Biomodd [LBA2]
Biomodd: A Case Study In Combining Online Learning With On-Site New Media Art Practice


Biomodd [LBA2] was the second iteration of the project, and was created in the Philippines between February and October 2009. Its aim was to come up with a new and locally created version of the Biomodd concept after the first version had been successfully completed in Athens, Ohio the year before. The final result was a monumental wood and glass ‘sculpture’ that contained a network of recycled computers intertwined with an aquaponics system, and a multiplayer art game enabling visitors to directly interact with the piece. The aquaponics system was an elegant solution to recycle waste heat from electronics in a tropical context. Strictly capturing hot air to boost plant growth wouldn’t make sense in a hot climate. Instead, the waste heat was used to increase the water temperature of a fish tank, and consequently the metabolism of the fish. The resulting increased nutrient content of the water then boosted the growth of the plants in the aquaponics system. As such, aquaponics enabled a thermodynamic connection between computer activity and biological growth. As a locally co-created artwork, Biomodd always reflects the context in which it is being developed. For Biomodd [LBA2] the local (ecological) mythology of Maria Makiling was used as inspiration. Both Filipino woodcarvers and game designers created their interpretation of this mythology. Both results were then visually integrated and became part of the somewhat eclectic esthetics of the installation. Artist, computer scientist, and UPOU faculty Diego Maranan led Biomodd [LBA2] with Angelo Vermeulen to build the small but passionate initial group of volunteers. All in all, over 100 Filipino artists, scientists, engineers, gamers, craftsmen, volunteers and students were involved over the course of eight months. Social networking tools facilitated the expansion of this community.

Diego Maranan, Lai del Rosario, Vanessa “Vanni” Liwanag, Carlos Celdran, Al-Francis "King" Librero, Catherine Young, Christopher Nex Beñas, Tomas Leonor, J. Aleta Rivera-Villanueva, Kent Saga, Julius Voltaire Advincula, Leo Olavides, Roberto "Habs" Cervantes, Jr., Anne Loreen Lim, Jervis C. Tabangay, Melanie Trani, Nico Cadorna, Jeryl Estopace, Julius Cebreros, Ding Navasero, Trish Corpuz, Alex Ezequiel, Miam Aquino, Joel Aldor, Ayeen Karunungan, Tina Mantaring, Blaise Cedrick Gomez, Eisa Jocson, PJ Lanot, King David Javier Agreda, Angelo Vermeulen







Biomodd

Biomodd is a collaborative community-engaged art project that creates new relationships between nature and technology across different cultures around the world. In Biomodd, nature and technology are fused into hybrid interactive art installations. The core idea is the co-creation of experimental systems in which recycled computers and living ecosystems coexist and mutually reinforce one another. The recycled computers are connected into a network that runs a custom computer game. In this game, visitors, plants and other organisms interact in endlessly varying ways. Biomodd is an ongoing series of temporary experiments. It is always being developed on site with local communities, and aims to ignite critical conversations about our ideas on ecology, progress and our technological future.

E-waste is a primary resource for the project. Discarded computers are collected, and the participants learn to dismantle them. Subsequently, functioning computers are built out of the salvaged electronic components. These reconstituted computers are assembled into a local network, connected to the Internet. The heat that is generated by the computers is then used to to boost the growth of plants and other organisms within the physical network. Algae and aquaponics are used to liquid cool computer processors so they can be overclocked and run faster. In later versions of the project, sensors and robotics allowed for even more elaborate interactions between computers and biology.

Once completed, the hybrid network is used to run a customized multiplayer computer game. The Biomodd games thematically tie in with the overarching concepts of the project. They are either based on existing open source games, or are developed from the ground up by local team members. As more exhibition visitors join the virtual game, electronic components heat up, boosting the growth of surrounding plants, including algae. Such radical interdependencies are in fact echoed throughout the entire realization of the project: in the community of artists, scientists and designers who build Biomodd; among the visitors who directly participate in the game; and in the physical components of the installation (including the dependency between hot microprocessors and living chloroplasts).

Biomodd results in living immersive art installations. It opens a science fictional world in which biology and technology merge into idiosyncratic, fully operational hybrid systems. Through the grass-roots approach and the collaboration of culturally diverse teams, Biomodd translates the artistry, imagination and vision of a larger community. In this way, the installation does not only propose a visual artistic experience, but also a vision of a co-created future.

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Participating SEADS members

Angelo Vermeulen

Angelo is a space systems researcher, biologist, and community artist. With his multidisciplinary background, he collaborates closely with practicing scientists, while also creating multimedia art installations, and building communities through design and co-creation. In 2013 he was crew commander of the NASA-funded HI-SEAS Mars simulation in Hawaii. Currently he is doing research on interstellar travel at Delft University of Technology. He has lived in many corners of the world, is a TED Senior Fellow, and loves computer games.


visit Angelo's page


Diego Maranan

Diego is an artist, academic, and activist who works in the area of human-technology interaction. Through technology research and intermedia artistic practice, he investigates, critiques, and reimagines the relationship between humans and the world we inhabit. He holds a Marie Curie fellowship at Plymouth University; teaches at the University of the Philippines Open University; advises for WeDpro, a feminist nonprofit that empowers marginalized women and youth in the Philippines; and co-founded Curiosity, a Manila-based design strategy firm. As one of SEAD’s core members, Diego worked on an extensive range of Biomodd projects in the Philippines, New York and Europe.


visit Diego's page


Al 'king' Librero

King considers himself as a generalist deeply interested in bridging ecology, information and communication technology, agriculture and community building. So far, he has earned degrees in in Agriculture, Computer Science and Environmental Science at UP Los Baños. Currently he is assistant professor at the University of the Philippines Open University (UPOU). Al has been one of the driving forces behind Biomodd in the Philippines, and has participated on other Biomodd projects in Europe and Asia.


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Franchesca Casauay

Franchesca is a cultural worker with an interdisciplinary research & arts practice, often oscillating between creative and curatorial roles. As an artist, she works mostly with new media & performance; as producer, she leads and provides curatorial support for local & international initiatives. In various capacities, she has participated in festivals and art projects in the Philippines and across Asia, Europe, UK, and Australia, most recently as guest curator for public programs at the 22nd Biennale of Sydney: NIRIN. Franchesca holds a degree in sociology and a postgraduate diploma in innovation & creative enterprise, and was a fellow of the Courants du Monde program on contemporary digital art practices in France. Although she loves working in the arts, she likewise nurtures a deep & lifelong affinity for all things science, having grown up in a household of scientists. A Biomodd-LBA2 volunteer in 2009, Franchesca is currently helping develop projects for SEADS Philippines for 2020-2021.



visit Franchesca's page