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Biomodd [TTO15]

Biomodd [TTO<sup>15</sup>]


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Asia-Europe Cultural Festival: 2024 | Biomodd [TT015]
BIOMODD: dialogo fra arte e scienza, natura e tecnologia
Biomodd [TTO15] @ Oriente Occidente festival
ASEF Announcement: Unveiling Biomodd [TTO15]
Announcement of BreakingBoundaries event at #AECFest2024 following Biomodd [TTO15] launch
Asia-Europe Cultural Festival: 2024 | BREAKING BOUNDARIES: Rethinking Art, Technology, and Sustainability for the Future (Biomodd [TTO15])
"Breaking Boundaries": Roundtable discussion following Biomodd [TTO15] opening


Biomodd [TTO15] was an iteration of the Biomodd hyperproject, realized in 2024 at the MUSE Science Museum in Trento, Italy, as part of the Asia Europe Cultural Festival and the Oriente Occidente Dance Festival. The project brought together SEADS members with a diverse group of local innovators, artists, scientists, and designers, who collaborated during an intense four-day workshop to create a monumental installation. The design of this particular iteration of Biomodd was partly inspired by the concept of cultural exchange, with its form reflecting the intersection of different traditions and ideas.

Biomodd [TTO15] continued Biomodd's exploration of symbiosis between nature, technology, and humanity. It featured the integration of computer systems that channel excess heat to support the growth of plants and algae within the artwork, a hallmark of previous Biomodd projects. Additionally, this iteration introduced innovations such as using aeration tubes to protect LED lights, enhancing both functionality and aesthetics.

This iteration of Biomodd stands as the first in Italy, adding to the nearly 40 versions built by SEADS in various parts of the world with local communities.

BiomoddTTO15--PieterSteyaert-09.jpg

Photo © Pieter Steyaert







Biomodd

Biomodd is a collaborative community-engaged art project that creates new relationships between nature and technology across different cultures around the world. In Biomodd, nature and technology are fused into hybrid interactive art installations. The core idea is the co-creation of experimental systems in which recycled computers and living ecosystems coexist and mutually reinforce one another. The recycled computers are connected into a network that runs a custom computer game. In this game, visitors, plants and other organisms interact in endlessly varying ways. Biomodd is an ongoing series of temporary experiments. It is always being developed on site with local communities, and aims to ignite critical conversations about our ideas on ecology, progress and our technological future.

E-waste is a primary resource for the project. Discarded computers are collected, and the participants learn to dismantle them. Subsequently, functioning computers are built out of the salvaged electronic components. These reconstituted computers are assembled into a local network, connected to the Internet. The heat that is generated by the computers is then used to to boost the growth of plants and other organisms within the physical network. Algae and aquaponics are used to liquid cool computer processors so they can be overclocked and run faster. In later versions of the project, sensors and robotics allowed for even more elaborate interactions between computers and biology.

Once completed, the hybrid network is used to run a customized multiplayer computer game. The Biomodd games thematically tie in with the overarching concepts of the project. They are either based on existing open source games, or are developed from the ground up by local team members. As more exhibition visitors join the virtual game, electronic components heat up, boosting the growth of surrounding plants, including algae. Such radical interdependencies are in fact echoed throughout the entire realization of the project: in the community of artists, scientists and designers who build Biomodd; among the visitors who directly participate in the game; and in the physical components of the installation (including the dependency between hot microprocessors and living chloroplasts).

Biomodd results in living immersive art installations. It opens a science fictional world in which biology and technology merge into idiosyncratic, fully operational hybrid systems. Through the grass-roots approach and the collaboration of culturally diverse teams, Biomodd translates the artistry, imagination and vision of a larger community. In this way, the installation does not only propose a visual artistic experience, but also a vision of a co-created future.

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Participating SEADS members

Amy Holt

Dr Amy Holt is a bioscientist and artist who holds a Ph.D. in molecular immunology and has over a decade of experience in the field of immunology and microbiome research, where she worked on the development of live biotherapeutics for the treatment of autoimmune diseases and cancers. She is a graduate of the International Space University's Master of Space Studies program, and she has worked for the last year at a company as part of a team designing an astronaut training program for a governmental organisation. Her expertise in the fields of both biology and space sciences have allowed her to develop a keen interest in the effects the space environment has on biological processes and how these can either be mitigated or potentially leveraged, in the development of new disruptive technologies. She is also interested in the use of biomaterials, with an emphasis on sustainability and their implementation in closed-loop, zero-waste systems that are essential for supporting human life in space.

Dr Holt is cultivating a practice in the arts that uniquely builds on her science background. She is a member of the SEADS coordination team and also serves as the collective's community organizer. This role allows her to explore the advantages of transdisciplinary approaches within collaborative artistic ventures. Her creative interests lie in exploring the intricate interplay between the natural world, technology, and themes related to identity and transhumanism. She is passionate about further exploring the benefits that transdisciplinary approaches can yield when applied within collaborative ventures.


visit Amy's page


Diego Maranan

Diego is an artist, academic, and activist who works in the area of human-technology interaction. Through technology research and intermedia artistic practice, he investigates, critiques, and reimagines the relationship between humans and the world we inhabit. He holds a Marie Curie fellowship at Plymouth University; teaches at the University of the Philippines Open University; advises for WeDpro, a feminist nonprofit that empowers marginalized women and youth in the Philippines; and co-founded Curiosity, a Manila-based design strategy firm. As one of SEAD’s core members, Diego worked on an extensive range of Biomodd projects in the Philippines, New York and Europe.


visit Diego's page


Pieter Steyaert

Pieter Steyaert is an artist and transdisciplinary researcher who explores collaborations within artistic and scientific communities. His work particularly focuses on the context of astrophysics and exoplanets. Pieter is one of the co-founders of SEADS and has worked on a wide range of Biomodd, Seeker and Ēngines of Ēternity projects in Europe, the USA and SE Asia. He leads the development of tools and platforms that support the global SEADS community.

Pieter is fascinated by the possibilities, ethics, and shortcomings of the techno-realm. He shares and explores insights as an educator and researcher. His interests include artificial life, data-driven experience design, and art-science interactions. Pieter conducts research at CHAMELEON, an exoplanet research group which is affiliated with both the University of Antwerp and the University of Copenhagen. His research aims to use artistic methodologies to advance scientific ideation and research.

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visit Pieter's page