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Biomodd [BRG13]

Biomodd [BRG<sup>13</sup>]


resources

Website | Biomodd [BRG13] - Musea Brugge
Video | SEADS collective
Video | Biomodd concept
Video | Biomodd [BRG13] recycling and upcycling
Video | Biomodd [BRG13] team members
Video | Biomodd [BRG13] making off


The Biomodd installation for the Saint John’s Hospital was created with more than 150 participants from Bruges and the SEADS network, in close collaboration with Musea Brugge. It was built out of construction materials that were recycled from the numerous art exhibitions in the city from the past 20 years. In this way, the installation bridges the rich historical past of Bruges with artistic visions about the future of our world.

A new multiplayer computer game was also created for this iteration of Biomodd. During the installation's standby mode, LED grow lights illimunate the internal ecosystem. Once visitors interact with the multiplayer game, the grow lights switch off and interactive lighting turns on. This lighting is connected to the game and reflects the activities of the players, while also impacting the plants. Sensors pick up signals from the plants and these data are then fed back into the game - like in an endless feedback loop. The same data generate a dynamic digital soundscape. In addition to the diverse plant species, bacteria and microalgae are also featured in the installation.

Biomodd is a community art project that creates new relationships between nature and technology across different cultures around the world. In Biomodd, nature and technology are fused into hybrid interactive art installations. The core idea is the co-creation of experimental systems in which recycled computers and living ecosystems coexist and mutually reinforce one another. The recycled computers are connected into a network that runs a custom computer game. In this game, visitors, plants and other organisms interact in endlessly varying ways. Biomodd is an ongoing series of temporary experiments. It is always being developed on site with local communities, and aims to ignite critical conversations about our ideas on ecology, progress and our technological future.

Abdelrahman Abo Kamar, Youri Aerts, David Alliet, Farah Amri, Sarah Bauwens, Megan Belarmino, Robin Berrewaerts, Miguel Billiet, Agnes Biro, Elise Boes, Franchesca Casauay, Giusy Checola, Michiel Claus, Ann Colaert, Cato Crevits, Mona D’Hertefelt, Sim D’Hertefelt, Hannes D’hulster, Jana Dabaut, Moya De Feyter, Frederik De Laere, Matthias De Leener, Sander De Maré, Titus de Maupeou, Rein De Puysseleyr, Lieven De Visch, Michel De Wilde, Mathias Debevere, Fabienne Delange, Brecht Demarey, D’taska Demmerer, Jelle Demuynck, Els Dendooven, Robert Desmet, Sofie Desoete, Michelle Djojodimedjo, Carolina Drogendijk, Nika Dugashvili, Hector Dyer, Pablo Espinoza Valcke, Ana Margarida Esteves, Lise Everaert, Nils Faber, Dimitri Feys, Laurens Feys, Bobby Figueroa, Linda Geudens, Siebe Geyskens, Florian Giroul, Farshad Goldoust, Robin Goossens, Burak Gözen, Marriaan Groenewald, Jorge Guevara Larrota, Berhane Haile Mehari, Agi Haines, Naoto Hieda, Julie Houthave, Timothy Houthoofd, Sebas Joosten, Paragan Junshin, Jee Kast, Reintje Kerckhove, Jan Kerkhof, Tesfalem Kiffemariam, Ulrike Kuchner, Karin A.M. Lachmising, Emmy Lagast, Marie Lebon, Britt Leysen, Al King Librero, Margot Lievens, Nancy Maes, Yves Maes, Emerson Malan, Mei-Lin Man , Fabian Mansmann, Diego Maranan, Anouk Marcelis, Sylvie Marie, Fattana Mirzada, Sophie Moerman, Emeline Muylle, Mona Nasser, De Pauw Nathalie , Béatrice Ndebende , Chirangashana, Ramona Nicolascu, Nick Nijskens, Igor Nikolic, Krishan Nursimooloo, Hélène Paris, Pedro Pauwels, Ann Peeters, Tom Peeters, Jay Perry, Heleen Pollet, Sam Popelier, Mhd Radwan, Anouk Ramakers, Karin Robert, Elsie Roose, Louis Rutherford, Andrew Sammons, Céline Savaete, Prisca Schalembier, Matthias Schaffer, Frederico David Alencar, De Sena Pereira, Freyja Sewell, Julie Stael, Katrien Steelandt, Victor Steemans, Agnieszka Stepien, Alice Stewart, Pieter Steyaert, Rosalie Swimberghe, Tanéa Tajiri, Ploy Thongchamnan, Hannah Timmermans, Sirous Tork Zanjani, Pim Tournaye, Riikka Tuomikoski, Joke Van ‘t Veld, Kristien Van Acker, Emiel Van de gracht, Riet Van de Velde, Pieter Van de Walle, Bart Van Dommelen, Jan Van Kersschaever, Kathleen Vanacker, Jeroen Vancaillie, Stefan Vandaele, Kristel Vande velde, Robbert Vandekerckhove, Simon Vandekerckhove, Lies Vandenbossche, Noor Vandenbussche, Daniel Vandersmissen, James Vandewalle, Karolien Vanhaverbeke, Hanne Vermeersch, Jeroen Vermeiren, Angelo Vermeulen, Jeroen Verschuren, Nassim Versbraegen, Libuin Vierstraete, Obed Vleugel, Michelle Vosters, Arise Wan, Sielke Wassenberg, Yufe Wong, Arise Wan







Biomodd

Biomodd is a collaborative community-engaged art project that creates new relationships between nature and technology across different cultures around the world. In Biomodd, nature and technology are fused into hybrid interactive art installations. The core idea is the co-creation of experimental systems in which recycled computers and living ecosystems coexist and mutually reinforce one another. The recycled computers are connected into a network that runs a custom computer game. In this game, visitors, plants and other organisms interact in endlessly varying ways. Biomodd is an ongoing series of temporary experiments. It is always being developed on site with local communities, and aims to ignite critical conversations about our ideas on ecology, progress and our technological future.

E-waste is a primary resource for the project. Discarded computers are collected, and the participants learn to dismantle them. Subsequently, functioning computers are built out of the salvaged electronic components. These reconstituted computers are assembled into a local network, connected to the Internet. The heat that is generated by the computers is then used to to boost the growth of plants and other organisms within the physical network. Algae and aquaponics are used to liquid cool computer processors so they can be overclocked and run faster. In later versions of the project, sensors and robotics allowed for even more elaborate interactions between computers and biology.

Once completed, the hybrid network is used to run a customized multiplayer computer game. The Biomodd games thematically tie in with the overarching concepts of the project. They are either based on existing open source games, or are developed from the ground up by local team members. As more exhibition visitors join the virtual game, electronic components heat up, boosting the growth of surrounding plants, including algae. Such radical interdependencies are in fact echoed throughout the entire realization of the project: in the community of artists, scientists and designers who build Biomodd; among the visitors who directly participate in the game; and in the physical components of the installation (including the dependency between hot microprocessors and living chloroplasts).

Biomodd results in living immersive art installations. It opens a science fictional world in which biology and technology merge into idiosyncratic, fully operational hybrid systems. Through the grass-roots approach and the collaboration of culturally diverse teams, Biomodd translates the artistry, imagination and vision of a larger community. In this way, the installation does not only propose a visual artistic experience, but also a vision of a co-created future.

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Participating SEADS members

Michelle Vosters

Michelle Vosters resides in Ghent but word has it that her suitcase is always packed and ready to go. The world and its inhabitants are a playground Michelle is set to discover. She's basically the human equivalent of a particle accelerator, but instead of smashing (sub)atomic particles, you'll find Michelle forging lasting connections between people. She has a keen eye for everyone's strenghts and passions and combines that with a 'can do' mentality. Past (and present) endeavours at Kavka (Antwerp, BE), Nerdlab (Ghent, BE) and Walking Life festival (Crato, PT) prove that she is able to construct close knit communities and to engage various groups of people into working together, as one.Having contributed to a whole lot of events, festivals and a variety of organisations (all in the arts / technology sphere) Michelle quickly perfected the art of production.


visit Michelle's page


Angelo Vermeulen

Angelo is a space systems researcher, biologist, and community artist. With his multidisciplinary background, he collaborates closely with practicing scientists, while also creating multimedia art installations, and building communities through design and co-creation. In 2013 he was crew commander of the NASA-funded HI-SEAS Mars simulation in Hawaii. Currently he is doing research on interstellar travel at Delft University of Technology. He has lived in many corners of the world, is a TED Senior Fellow, and loves computer games.


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Pieter Steyaert

Pieter Steyaert is an artist and transdisciplinary researcher who explores collaborations within artistic and scientific communities. His work particularly focuses on the context of astrophysics and exoplanets. Pieter is one of the co-founders of SEADS and has worked on a wide range of Biomodd, Seeker and Ēngines of Ēternity projects in Europe, the USA and SE Asia. He leads the development of tools and platforms that support the global SEADS community.

Pieter is fascinated by the possibilities, ethics, and shortcomings of the techno-realm. He shares and explores insights as an educator and researcher. His interests include artificial life, data-driven experience design, and art-science interactions. Pieter conducts research at CHAMELEON, an exoplanet research group which is affiliated with both the University of Antwerp and the University of Copenhagen. His research aims to use artistic methodologies to advance scientific ideation and research.

Links


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Diego Maranan

Diego is an artist, academic, and activist who works in the area of human-technology interaction. Through technology research and intermedia artistic practice, he investigates, critiques, and reimagines the relationship between humans and the world we inhabit. He holds a Marie Curie fellowship at Plymouth University; teaches at the University of the Philippines Open University; advises for WeDpro, a feminist nonprofit that empowers marginalized women and youth in the Philippines; and co-founded Curiosity, a Manila-based design strategy firm. As one of SEAD’s core members, Diego worked on an extensive range of Biomodd projects in the Philippines, New York and Europe.


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Ana Margarida Esteves

Ana Margarida Esteves is a Research Fellow at the Center for International Studies of the University Institute of Lisbon, ISCTE-IUL and Guest Assistant Professor of the Department of Political Economy of the same institution. She has a Ph.D. in Sociology from Brown University (Providence, RI, USA). Her research and teaching focuses on sustainability transitions and regenerative development, including issues of social justice, inclusion and democratic participation, synergies between nature, culture and technology and the role of critical pedagogy and the arts in these fields. She collaborates with ECOLISE- European Network for Community-led Initiatives on Climate Change and Sustainability (https://www.ecolise.eu). She is a co-founder and member of the International Editorial Committee of the journal "Interface: A journal for and about social movements" (www.interfacejournal.net). She also co-founded the New Orleans Solidarity Economy Network and "Academia Cidadã" (The Citizenship Academy), a civil rights and urban activism collective in Lisbon, Portugal.


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Ann Peeters

Ann has a background in performance arts and has earned her spurs in the Brussels social sector, focusing on playful and engaging language learning techniques, as well as digital inclusion and social innovation.

Until 2018, she coordinated Fablab and Medialab Brussels. Her enthusiasm inspires (young) innovators to explore new technologies and take on (social) challenges, preferably through a co-creation approach.

She currently works at a local Brussels ngo TADA to enlarge impact for a more inclusive society.

She has been involved in several SEADS projects and enjoys the overlap of tinkering and social interaction, as well as the new horizons a transdisciplinary approach offers.

You could also bump into her on a swing dancing event or at a game table. Ann loves Brussels for its diversity and unexpected encounters. Her hidden agenda is somewhat anarcho-feminist.


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Freyja Sewell

Freyja is a designer and artist who creates for the mind. Much of her work is aimed at facilitating privacy and mindfulness with-in our increasingly hectic and connected world. She explores this though both traditional furniture and cutting edge technologies, creating spaces and tools for increased metacognition and mental wellbeing. Drawing inspiration from Buddhism and science fiction her long term aim is to blend science with spirituality to create and contribute to an optimistic, biophilic future. In 2012 she was awarded the London Design Museum Residency and her past clients include Selfridges and Unilever. After being awarded the Furniture Makers Guild Bursary, Sewell has recently graduated from the RCA.


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Farshad Goldoust

Farshad is a mathematical modeler, physicist, electronics engineer, systems engineer, policy analyst and R developer. He follows the star-crossed ancient passion of "knowing it all", in this lifetime by striving to capture educated observations in the flask of quantitative models and computer simulations. For a generalist like him, anything with a measurable input and a measurable output is a system, either an electronic circuit (a hard system of free electrons and physical limitations) or a society (a soft system of minds, desires and regulations). He is fascinated by Feynman's quantum electrodynamics (QED), mind and consciousness philosophy, deep space and gravitational waves, Bayesian graphical models and Italian renaissance art. When not working, he’s busy cooking Persian and Italian dishes, painting portraits, playing unpopular video games or looking at his favorite set of astrological charts.


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Franchesca Casauay

Franchesca is a cultural worker with an interdisciplinary research & arts practice, often oscillating between creative and curatorial roles. As an artist, she works mostly with new media & performance; as producer, she leads and provides curatorial support for local & international initiatives. In various capacities, she has participated in festivals and art projects in the Philippines and across Asia, Europe, UK, and Australia, most recently as guest curator for public programs at the 22nd Biennale of Sydney: NIRIN. Franchesca holds a degree in sociology and a postgraduate diploma in innovation & creative enterprise, and was a fellow of the Courants du Monde program on contemporary digital art practices in France. Although she loves working in the arts, she likewise nurtures a deep & lifelong affinity for all things science, having grown up in a household of scientists. A Biomodd-LBA2 volunteer in 2009, Franchesca is currently helping develop projects for SEADS Philippines for 2020-2021.



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Victor Steemans

Victor is a graphic designer working and living in the beautiful city of Ghent, Belgium. He has been fascinated since childhood by science fiction stories, biology, the human condition, artistic practices and all things involving future thinking. He focuses on clear communication mixed up with conceptual design.


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Al 'king' Librero

King considers himself as a generalist deeply interested in bridging ecology, information and communication technology, agriculture and community building. So far, he has earned degrees in in Agriculture, Computer Science and Environmental Science at UP Los Baños. Currently he is assistant professor at the University of the Philippines Open University (UPOU). Al has been one of the driving forces behind Biomodd in the Philippines, and has participated on other Biomodd projects in Europe and Asia.


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Nassim Versbraegen

Nassim Versbraegen has studied Computer Science (M.Sc.) at the Vrije Universiteit Brussel. He is currently enrolled in a PhD at the Université Libre de Bruxelles, where his research is centered around the genetic origins of rare diseases.


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Nils Faber

Nils is a creative mind who is focussed on turning ideas into reality. He gets his kicks from enabling a better future by providing people and organisations the means to communicate their vision through tangible concepts. Nils co-creates concepts for art installations, academic research and mainstream products through his multidisciplinary skill set. From making initial visualisations throughout 3D modeling and soft- and hardware prototyping to 3D printing functional models, he makes abstract ideas real and tangible. By working on a wide variety of topics, like healthcare, space ecosystems, gaming and fashion, he continually seeks to apply insights across different fields of expertise. Within the SEAD collective Nils has collaborated on Biomodd and E|A|S.


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Tanea Tajiri

Tanéa is an independent art & branding project coordinator who grew up in a multi-generational artist family and has a degree in Visual Art and Design Management. She is now pursuing her vision as a freelance mediator who understands and respects the body of thought of an artist and is able to help cultural organizations with strategic choices and project management.

From 2015-2020 she has worked for SEADS as the Speaking Engagement and Community Coordinator. She mediated corporate partnerships to explore concepts of co-creation and alternative leadership in business settings. As a Community Coordinator Tanéa actively grew and supported the SEADS community.


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Frederico David Alencar de Sena Pereira

Fred is by nature curious about how and why organic or mechanical things work. He holds a BSc in Computer Engineering and Master in Mechanical Engineering along with extensive self-thought knowledge in 3D-modeling and 3D-printing. Born in Brazil, he is working on 3D bioprinters to produce human organs . He contributed to the making of a Space 3D Bioprinter named Organaut, which was launched to the ISS in december 2018 to conduct several experiments with cells and crystals. Fred's mind lives in the non-defined borders of science, art and engineering and a good dose of philosophy,capoeira and freeride longboarding make him a happy person.


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Giusy Checola

Giusy is a PhD candidate in Aesthetics, Sciences and Technologies of Arts, University Paris 8, in cotutelle with the Doctorate in Humanistic Intercultural Studies, University of Bergamo, where she is studying art-led place-making as an integrated research field and applied theory. She analyses the relationships between art, geoaesthetics as geopolitics, collective memory and thinking, pushing on the conceptual and methodological boundaries across the disciplines to understand the transformative potential of the art project and the deepeness of its social, cultural and political impact.


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Hector Dyer

Hector is a visual and performance artist who works with fabric, movement and text.. He looks at ideas of legacy, memory and time, often in relation to the natural world and energy systems. He has shown solo work at Tate Modern, Tate Liverpool, Barbican Centre, National Maritime Museum as well touring to Europe. Alongside this, he works in the curatorial team at the Barbican Art Gallery, focusing on exhibitions that explore performance and liveness. Without formal training, he started out making street performance in Bristol and is passionate to promote different routes into the arts which is are inclusive and representative.


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Rob Figueroa Jr.

Bobby is a technologist, teacher, and researcher who works in the area of Educational Technology and Information Systems. He is currently working on research projects involving virtual reality in learning contexts. He is a PhD Candidate at the International Christian University in Japan and Assistant Professor at the University of the Philippines Open University. He also does consulting work as a Learning Management Systems project leader. As one of the newer members, Bobby joined a SEADS project in the Philippines and hosted a small collaborative project sponsored by JICUF in Japan.


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Jeroen Verschuren

Jeroen is a mixed media artist, and aviator interested in humanities, art, and technology and how these themes are often intertwined.

Trained as an airline pilot, his experience varies from flight instruction to flying cargo, corporate, and for airlines in the US, Africa, and Europe. As an artist, his work embodies some of the themes he experienced during flight.

Jeroen is interested in ideas that examine and rethink our existence in the universe and more specifically, the mental, physical, and philosophical relationship between humans and the different environments we inhabit or could possibly inhabit.

His current responsibilities within SEADS are to further develop data sculptures in 'Engines of Eternity' and develop a generative model for module distribution in 'Evolving Asteroid Starships'.


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Louis Rutherford

Louis is the London Associate of the SEADS Network and has curated their Biomodd project in London and in European residencies with Supernova and De Warande. In 2015, he graduated with an MSc/Dip in Urban Regeneration from Bartlett College, UCL and continues to link with the university as a Core Associate of PPL PWR. He is Greening Coordinator of Participatory City and also works to install and maintain living walls and roofs across the UK.


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Ploy Thongchamnan

Ploy Thongchamnan is a product designer.
She studies at the design university of LUCA School of Arts in Belgium. Ploy is a multipotentialite, she has a scientific background and creative pursuits. Curious as a sponge, she explores the sweet spot between science and design. The enthusiasm in her projects can be found, the way it involves the spectators.


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Fabian Mansmann

Fabian is Media Art Designer, working on motion graphics, video installations and scenography.

A few years back, the disruptive power of blockchain technology sparked his interest and lead him to study computer science at Helmholtz Center for Information Security, Saarbrücken.

Ever since, he showed a strong affinity to philosophy; wondering about the clash of human nature and tech, its ramifications for the future and the inherent nature of things in general.

In 2020, Fabian co-founded a local art school in St. Wendel, develops generative art and works on personal studies in natural/ecological gardening, microbiology and worm farming.


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Ulrike Kuchner

Ulrike Kuchner is an astrophysicist, artist, curator and creative producer publishing both in astronomy and in the inter- and transdisciplinary context of ArtScience. She (simultaneously) studied Astrophysics at the University of Vienna, as well as Fine Arts/Paintings at the University of Applied Arts in Vienna, where she was born and raised. Today, after Masters and Ph.D. degrees have taken her to Australia, Chile, the US and Germany, she is a postdoctoral researcher in astronomy at the University of Nottingham, UK, as well as a visual artist. In her research into Astronomy, she studies how mass is assembled in the Universe and how galaxies form and evolve over their lifetime. To do this, she bridge simulations (specifically, cosmological hydrodynamical simulations) with observations of world-class telescopes. As an artist and interdisciplinary researcher, she operate where art, culture, and science intersect, using both backgrounds to find or reject interdisciplinary answers to overarching questions. Her art often deals with the themes of humanity and imperfections in data, something we tend to strip away from science. Ulrike also joins the creative process of other art-scientists and science-artists as curator and mentor to integrate different approaches and knowledge systems, challenging the frontiers between the two cultures without imposing a hierarchy.


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Pim Tournaye

Pim is an improviser, musician, and technologist. He likes making things, people, processes and dynamics talk to each other. Currently studying Interactive Media Arts at NYU's ITP program, he researches and makes projects around communication and its multiplicity.


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Jorge Guevara

Jorge is a Colombian choreographer, experience & interaction designer based in Brussels whose work lies in the intersection of interface technologies and sociology. His choreographies propose playgrounds where the body in time-space becomes a source of non-binary knowledge. He creates frameworks with a responsive/interactive/relational aspect where the subject of attention is the public, where the people come together. His focus is on decolonizing knowledge where the body is a source of healing.


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daniel vandersmissen

Daniël (in virtual environments Dan Yapungku) is an artist creating installations and performances that relate to various social themes (climate change, migration, dialogue, social behaviour) and events. He was a teacher in and a pedagogical advisor for the part-time art education in Belgium (Flanders)

Daniël created classic artwork (since 1972) as well as artwork in mixed media, installation-art (since 1979), objects and environments in virtual spaces (since 2006).

In 1994, together with volonteers, local people and cultural organization and a lot of friends and artists he organized a conceptual art event (ArtWall-k - KW) during 7 years in the unknown village Schriek (Flanders, region of Antwerp).

The used media, formats and materials in 2D and 3D artwork performance and installations are various find, residual and disposable materials - everyday utensils and products from consumer society - and are brought into public space/contemporary reality or a virtual environment, on request or unsolicited.


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